高速的SFC模拟器no$sns v1.5发表。对SFC街机互换基板SFC-BOX的进一步修正。当年任地狱以SFC硬件开发了投币计时的NSS(Nintendo Super System)街机系统和放在旅馆里的SFC-Box(Super Famicom Box)。这两者都使用定制接口的卡带,并且有特殊的BIOS。话说,去宾馆不叫保健服务,自个投币玩游戏机的汉子实在没几个,所以SFC-Box这个硬件非常罕见。XD
从经济角度来看,同样是写模拟器的大神,差距也是很巨大的。有的人富得流油,比如罗伯特大神;有的人就差饿毙街头了,比如我们这位马丁大神。但是都混这份上了,还没忘记征集硬件继续写模拟器,兄弟我不禁留下了几滴同情的…er…汗水。(尼玛,魔都这几天全城玩烧烤哈…)
马丁在征集PS2和3ds的硬件,说明他有这方面的计划,所以希望他可以如愿。
30 Jul 2013 - no$sns v1.5 * help: added note on starting multiple hdma's midframe in different scanlines * bugfix: mirror SRAM from 700000h to F00000h, but NOT to F08000h (thanks byuu) * midframe hdma: init "snes_hdma_not_pause_flgs" during vblank (super ghouls) * help: cleaned up memory/dma chapters, added basic LoROM/HiROM mapping chapters * emu: added support for rare LoROM games with more than 32K SRAM (eg. Dezaemon) * help: added cx4 pinouts (thanks qwertymodo) and cx4 memory map (thanks byuu) * commandline: looks in current directory before 'slot' directory (for lidnariq) * video/zoom: fullscreen option (toggle via context menu; by right mouse button) * video/zoom: software: supports odd ratios, mmx-based horizontal blur/resample * video/zoom: opengl: SwapBuffers, SubImage2d, DblBuffer, PixFmtScoring, Speedup * gui: created own help engine (instead of microcrap's suicidal windows .hlp) * game window: displays current zoom factor in caption (during sizing) * game window: optionally square pixels, or real PAL/NTSC pixel aspect ratios * game window: allows free sizing (with snapping near N*100% zoom factors) * sfcbox: removed dummy OSD font (real SFC-Box character set is dumped now) * controls: divides snes-mouse resolution by game-window-zoom-factor * icon: simplified snes button/logo icon, at 12x12,16x16,32x32,48x48 pix sizes * help/emu: sfcbox: added io-port-mirrors and values for unknown/unused io-bits * help/emu: sfcbox: osd character zoom, osd background/outline styles * help/emu: sfcbox: cpu hd64180 traps (most) invalid hd64180 opcodes * help/emu: gsu mirrors/openbus, gsu multiply speed, r15+irq on stop opcode * a22i: added argonaut gsu assembler (via .argonaut and .native/.nocash syntax) * emu: avoids break on nested event-handling within hdma (for buggy kof2000) * cartloader: clips corrupt sram/xram/flash header values to reasonable sizes * cartloader: fixed crash upon missing cx4 bios (thanks epguy35 for bugreport) * help: added GSU-1 and GSU-2 pinouts (based on GSU schematics drawn by magno) * help: added pinouts for SA-1 chip, BSX-FLASH connector, partial BSX-EXT port * help: added MAD-R logic table+more MAD-1 details (thanks SkinnyV for dumping) * help/emu: added some new nss details (vsync, mirrored/unused bits) * help: added some new xband keyboard details (thanks to Benjamin Eriksson) * help/emu: added copy-protected bootlegs (bitswap, constant, and alu/flipflop) * help/emu: added super20hab (korean multicart with 20 small nes-port games)