德国的马丁大神在继续更新它的GBA/NDS模拟器No$gba。这个最新的v2.7a支持全屏,并开始初步的DSi的模拟。当然这是给捐助用户的尝鲜的,未捐赠用户也不是一点好处都没有,现在可以下载到几个月前发表的v2.7了。
相对于移动市场里那些到处变着方骗钱的无良码农,马丁大神的面皮实在是太薄了点,您好歹也稍微商业操作一下啊。只要别像Marat Fayzullin那样加个金手指就出能个新版那样不要节操就行 😛
17 Aug 2013 - version 2.7a - flash: nds games with 8Mbit FLASH memory are KEPT UNSUPPORTED, please identify that chips! tools are at http://forum.gbadev.org/viewtopic.php?p=178032#178032 - nds/infrared: fake response AAh to NTR-Ixxx cart SPI cmd 08h (thanks normatt) - nds/cartloader: forces Rune Factory to use EEPROM 64kbyte (thanks BinarySlave) - cpu/gba: fixed sram mirror Fxxxxxxh to E00xxxxh (for Croket 2, thanks normatt) - cartloader: auto-encrypt secure_area (for unencrypted NDS games WITH firmware) - nds/snd: tweaks BIAS=200h (instead 0) on coldboot; avoid firmware boot scratch - nds/reset: initialization zerofills more RAM regions and internal registers - nds/help: added info on nds/dsi gamecodes (ds cartridge header chapter) - nds/help: added some more newly discovered ROM chip IDs (thanks normatt) - nds/help: added notes on cartridges with uncommon save memory (nand, microSD) - bugfix: adjust_addr_edi_gba/poc: removed silly/buggy bit27=0 (thanks kingcom) - nds/boot: init [27FFC40]=0001 (for newer games) (thanks Exophase and drwhojan) - nds/boot: init [27FF808,27FF80A,27FF810,27FF860,27FF874,27FF880,27FF884] - xboo: init [27FF860,27FF868,27FF874,27FF880,27FF884,27FF890,27FFC40,380F980] - nds/cart: mirrors [romsize*N+0..7FFFh] to [8000h..81FFh] (thanks cheryl) - dsi/help: started adding basic DSi specs (still far away from completion) - nds/bios/help: added note on special temp buffer used by Huffman SWI function - cheats: added cheat function also to debug version (as in gaming version) - menubar: added recent_files list also to gaming version (as in debug version) - video: added fullscreen mode in gaming version (black border/without menubar) - bugfix: fixed arm7 stm writeback for rb=r13..r14 (thanks flubba and dwedit) - help: added note on texcoord sign+integer+fraction for parameters and result - soft-detail: clips texcoord transformation results to 16bit (thanks smealum) - soft-renderer: bugfixed front/back-check for clipped polygons (thanks smealum)