BizHawk 1.4.0

 白头鹰更新到1.4.0。加入了Atari 7800的模拟。作为多机种模拟器,白头鹰已经算是不错了,问题是,欺负老主机不算好汉啊,有本事还是要拿几个年轻点或者冷门点的开刀才像话,比如SS,比如N64,比如DC…XD

BizHawk 1.4.0

  • Revision Range – 4027 – 4198
  • Released: 12/23/2012


  • New Core: Atari 7800
  • Fix broken Game Gear support, as well as savestates for NES and Atari 2600


  • NESHawk
    • support “ACCLAIM-AOROM” (wizards and warriors 3)
    • Improve VRC6 audio
    • FDS Audio – fix a few bugs; opening of Metroid (FDS) sounds correct now
    • Implement Sunsoft 5b Audio (Gimmick (J
    • Fix Shin 4 Nin Uchi Mahjong: Yakuman Tengoku
    • Implement HVC-EKROM board – (fixes Just Breed, Royal Blood, Shin 4 Nin Uchi Mahjong)
    • MMC5: Audio now works.
    • implement NROM-368. (Homebrew mapper)
    • fix PAL DMC and Noise channel frequencies.
    • JALECO_JF_19: change behavior so that “Moero!! Pro Yakyuu ’88: Kettei Ban” now runs
    • MMC1: fix Bases Loaded II
    • BANDAI-FGC: Support saveram (serial EEPROM).


  • Multiclient
    • Implemented a system for controller vs hotkey conflicts. There is now a key priority option in the config menu and status bar, either controller input can override hotkeys, hotkeys can override input, or both can happen.
    • Condense all BIOS and Firmware paths into a single global Firmware folder
    • Controller Config
      • Show conflicts with in a particular controller itself
      • Add a Restore Defaults context menu item that sets up a default mapping for a given controller type.
      • Input Config – add context menu – Clear option, for each controller
    • Virtual Pad
      • Implement sticky toggle checkbox
      • Fix – smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys
    • Hex editor
      • fix crash with odd-sized memory domains and 2/4 byte value sizes, fix display bug with odd-sized memory domains, fix display bugs with >64KB memory domains.
      • fix exception when Hex Editor is loaded when no Game is loaded
    • SNES GFX Debugger
      • make clipboard image copying less flaky. natt may be interested in this.
      • add BG scroll regs
      • add in-place sprite viewing mode
      • obj properties display
    • TAStudio – Main form hotkey/controller input works while focused on TAStudio
    • Path Config – implement a Base ROM path, determines what folder will be defaulted to when Opening a ROM when no ROM is currently loaded
    • Lua
      • gui.text() behaves more consistently with different window sizes
      • implement client.getwindowsize
      • input.getmouse() – button fields are now bools. position fields are now in emulated screen coordinates



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