Mednafen这个跨平台的多主机开源模拟器已经很久没更新了,今天小小的更新了一下。主要是SFC模拟的改进,以及一个可以改进联网效率的新的音效模拟模式。
Mednafen和现存的许多所谓多主机模拟器,比如RetroArch,BizHawk等不同,它是完全原创的源代码。所以它的开发进度会比较缓慢。
Especially notable changes include:
- Fixed a couple of netplay user interface crashing bugs.
- Changed SNES (pseudo) hi-res blending to be less blurry.
- Changed SNES audio resampler to a higher-quality(but slightly more CPU-intensive) resampler.
- Implemented a PS1 CDC feature in emulation so that music resumption after pause works in “Mortal Kombat Trilogy”; it’s unlikely to otherwise affect PS1 game compatibility, though.
- New, experimental, optional(it’s not used by default) “WASAPI” exclusive-mode sound driver/output method for Windows Vista and newer; allows for lower audio latency(in conjunction with reducing the sound.buffer_time setting), and less timing jitter(compared to modern implementation of DirectSound), which will improve things like rumble emulation and netplay.
Mednafen的可移植性也不错,至少安卓上的emu系列模拟器和RetroArch都有各自的主机模拟器源自Mednafen的传承。