HDNes is a NES emulator for Windows that has the ability to display custom true colour tiles at up to 4x resolution
Only mapper 000-004, 016, 153, 159 is supported at the moment.
Requires graphics card glsl version 330 or above.
The emulator is still in early stage and so lacks many standard features. Please read the readme for the limitations before using it.
Added “All” to screen shot combo box on the “Graphics Pack Editor” page. This will show all tiles.
The tile list is now ordered by tile ID.
Reduced the size of the auto generated images. Having too many tiles on one image makes it difficult to see and choose the correct tile.
Change the screen shot format to PNG to reduce the file size of the data generated for the graphics pack editor.
Please note that now using data generation may cause slow down to the emulator. I’m using wxImage to save it in PNG format. Any suggestions of faster way of doing this is welcome.
Also if you have generated some data using previous versions, you must convert all BMP files inside the “edit” folder into PNG before using the graphics pack editor. I used batch conversion of IrfanView for this.